Flash CS4 new features

Adobe recently announced Flash CS4, with great new features the flash community has been asking for, I had the chance the see the full package and I was impressed of the implementation of inverse kinematics, reminded me of moho’s (now anime studio) bones layers although moho’s offered much more options and flexibility, flash’s implementation is however dynamic i.e. we can script the bones and there’s a whole set of AS3 APIs for this purpose.

3D is also a much awaited feature yet papervision3D and alternative3D as well as other packages have much more than what adobe has to offer and are open source which make me wonder why adobe has not simply acquired and integrated one of these packages…

Again I feel that adobe is slowly but steadily removing the carpet from under the feet of AS2 developers, as I speculated, there’s no access to these goodies from within AVM1 i.e. AS2 is retiring in the eyes of the flash team and unless someone comes with some ingenious way to keep AS2 “hip and cool”, all of us AS2 guys will have to make the switch into the bitter AS3 beast with its unfriendly compiler that keeps yelling at you even you write one line of straight forward code…

One depressing find out is that RTL is not supported in static text fields, only in dynamic and input text fields with exotic ligature turned on.

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